KF-Crypt  (Read 12212 times)

Vanico

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KF-Crypt
« on: July 12, 2011, 15:35 »

The smell of rot and dissolution lies in the air. Survive, or your corpse will be part of it.

Map: http://www.mediafire.com/?esa54q1b1bwvdus

Info about map:
- Map is pretty small.
- You can run in circles so you can actually make it on solo.
- No doors!
- 2 Spawns
- Deep holes, watch your step!
- Song should be included in the KF-Folder, no manual download. :)

Known issues:
- No issues yet, report them!

Special thanks to N3cr0 who tested the map and gave me feedback. :)
« Last Edit: July 12, 2011, 20:49 by Vanico »

Hicks

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Re: KF-Crypt
« Reply #1 on: July 12, 2011, 15:56 »
Downloading right now.
Quote
- Deep holes, watch your step!
If those holes at open area or corridor or any easy accessable place - this is possible bug. You should place there killing volumes on case if zeds fall there. Next, as i remember this is second map without archivation. Always put your maps in zip archive. Bigger file size didn't make maps tough. Next - screenshots. Save it in jpg format - there's no reason to wait 1.8mb pic to downloading.
That's all for beginning. I'll see what i can find in map later 8)

Vanico

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Re: KF-Crypt
« Reply #2 on: July 12, 2011, 16:02 »
Well, I tested it. Zeds actually don't fall in there very often so I don't think it's a very big problem.
The format stuff is helpful, thanks!

Hicks

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Re: KF-Crypt
« Reply #3 on: July 12, 2011, 17:03 »
Quote
I don't think it's a very big problem
Nah... better is made preventive measures. Example: the car at Arcade-Gas-Station. It often pulls zeds over playable zone and they get stuck there. Same happened with patty too when i tried fight him alone (other 2 ppl unfortunately died).

Vanico

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Re: KF-Crypt
« Reply #4 on: July 12, 2011, 17:38 »
You're probably right, I've updated it.

N3Cr0

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Re: KF-Crypt
« Reply #5 on: July 12, 2011, 18:19 »
I can't start the map:
Code: [Select]
Warning: Failed to load 'MattTropical': Can't find file for package 'MattTropical'
I recommend to put it into the same archive then and upload it
« Last Edit: July 12, 2011, 18:22 by N3Cr0 »
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

Hicks

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Re: KF-Crypt
« Reply #6 on: July 12, 2011, 18:31 »
Yeah, i got same error. And map doesn't appear in maplist.

Vanico

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Re: KF-Crypt
« Reply #7 on: July 12, 2011, 18:58 »
Grrr, didn't think of that! >_<
Reuploaded as a package...

poompoom500

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Re: KF-Crypt
« Reply #8 on: July 12, 2011, 20:35 »
 :( To Vanico,

I can't get the map in the list, so I editted the Level Info properties. Changed the name in DecoTextName to KF-Crypt. And changed the Title to same (KF-Crypt).


Got it to show on the list, but am getting a missing texture file message - MaxTropicalTex.
« Last Edit: July 12, 2011, 20:41 by poompoom500 »

Vanico

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Re: KF-Crypt
« Reply #9 on: July 12, 2011, 20:45 »
I forgot to include some necessary files... I'm so sorry!
I'll reupload it... again.

EDIT:
Here it is:
http://www.mediafire.com/?esa54q1b1bwvdus
« Last Edit: July 12, 2011, 20:49 by Vanico »

poompoom500

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Re: KF-Crypt
« Reply #10 on: July 12, 2011, 20:54 »
 :( To Vanico,

Nice small map. You seem to like 2 stairs with porch view on either wall typecast on your maps.




P.S.
You need the MaxTropicalTex file, but you can go around it by re-building all the map with the editor. Then re-save the MaxTropicalTex.usx (staticmeshes) file. Then play the map.

N3Cr0

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Re: KF-Crypt
« Reply #11 on: July 12, 2011, 20:55 »
Much better than the first version ;)
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

Snipe34

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Re: KF-Crypt
« Reply #12 on: July 24, 2011, 17:24 »

rp88

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Re: KF-Crypt
« Reply #13 on: January 13, 2012, 09:30 »
does this map have music files?

Snipe34

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Re: KF-Crypt
« Reply #14 on: January 15, 2012, 00:37 »
does this map have music files?

sorry I don't know.  When Vanico returns [map maker]  he will be able to tell you.