Krieg, Frieden und Zombies  (Read 247038 times)

Snipe34

  • 1337
  • *
  • Posts: 945
  • Country: au
Re: Krieg, Frieden und Zombies
« Reply #15 on: April 29, 2012, 20:07 »

N3Cr0

  • 1337
  • *
  • Posts: 641
  • Country: de
Re: Krieg, Frieden und Zombies
« Reply #16 on: April 29, 2012, 20:10 »
Original Sweety^^

...But where is the Winchester?
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

Snipe34

  • 1337
  • *
  • Posts: 945
  • Country: au
Re: Krieg, Frieden und Zombies
« Reply #17 on: April 29, 2012, 20:13 »
Original Sweety^^

...But where is the Winchester?

use your imagination ^^

poompoom500

  • 1337
  • *
  • Posts: 708
  • Country: us
  • For my one and only Dottie.
    • poompoom500
    • poompoom500
Re: Krieg, Frieden und Zombies
« Reply #18 on: April 30, 2012, 09:24 »
 O:-) To Necro,

Quote
...But where is the Winchester?

Ahhhhh...

Snipe34

  • 1337
  • *
  • Posts: 945
  • Country: au
Re: Krieg, Frieden und Zombies
« Reply #19 on: May 03, 2012, 05:49 »
Editing with UDK... is very nice.  Lots of free videos to talk you thru the basics:
http://udn.epicgames.com/Three/VideoTutorials.html

download the latest UDK version: http://udk.com/download  >  1.7 GB  <

There is geometry mode - is covered in the vid link.
Place the cube for BSP as usual, but then adjust it larger, or smaller.  Rebuild and it's done.  The pic shows me enlarging blue lines, the BSP.

full size: http://i.imgur.com/ZQi0a.jpg

The ball in the pond is a cube map.  In-game it can show real-time water reflections on the water's flat surface (the ball is only shown in the Ed).  This is all made very quickly in UDK and is also covered in the vid links.


Waving grass http://youtu.be/08Gn9wvB_8Q   very, very short view of waving grass.  This took a long, long time to upload so I'll leave a couple of other vids I made until another day for upload.

This Material can make the grass wave around.  I used this simple version on a dead shrub - and simpler stuff is covered in the vid links, but copy/paste works fine...

full size: http://i.imgur.com/M5cm5.jpg

This a really complex version, but in-game looks identical to the above.  I think with this, the grass moves differently if the player walks thru it.   I copy pasted this from a ready-made UDK Material and applied it to my own mesh.

full size: http://i.imgur.com/PKgtr.jpg

The process for importing to UDK is a little more complex.  First there is your imported texture, then in UDK you must make a Material for it (vaguely similar process to utk4 shaders, but improved and in UDK no crashes so far).
The above grasses, shrubs are examples of inside a Material.  The TextureSample squares in the simple example are my imported texture.
There are many tuts about importing and UDK materials, but if you need some help, ask me.

UDK is a big improvement on UTk4.  They made most of the hard stuff easy, except fucking emitters :p

If your machine is slow... by the time KFZ is finished you'll have a fast one  O:-)

Vanico

  • 1337
  • *
  • Posts: 336
  • Country: de
  • Loves KF and makes maps.
Re: Krieg, Frieden und Zombies
« Reply #20 on: May 03, 2012, 15:17 »
Is it easy to convert old ut2k4 maps to UDK?

[MiA]Raj

  • 1337
  • *
  • Posts: 1274
  • Country: ee
    • rajliv
Re: Krieg, Frieden und Zombies
« Reply #21 on: May 03, 2012, 16:24 »
excuse me if I'm wrong, but isn't it more correct to say "zombie" or "zombien" if this title is supposed to be german?

Snipe34

  • 1337
  • *
  • Posts: 945
  • Country: au
Re: Krieg, Frieden und Zombies
« Reply #22 on: May 03, 2012, 17:10 »
zombien?

I was thinking they're not really zombies, but genetic mutations, er mutationen?   I think basic zombies are a little boring.  And mutations offer many more possibilities.

Convert, I don't think so, but if so would have to delete all textures.   But Vanny, once you use UDK you will hate utk4, trust me  ;D


« Last Edit: May 03, 2012, 17:12 by Snipe34 »

[MiA]crazzy

  • Sr. Member
  • *
  • Posts: 121
  • Country: ch
  • The Name is NOT only meant as fun :D
Re: Krieg, Frieden und Zombies
« Reply #23 on: May 03, 2012, 18:01 »
Yes, you got to say that udk is more convenient than UEd... and the lighting is displayed way better

Vanico

  • 1337
  • *
  • Posts: 336
  • Country: de
  • Loves KF and makes maps.
Re: Krieg, Frieden und Zombies
« Reply #24 on: May 03, 2012, 18:47 »
zombien?

I was thinking they're not really zombies, but genetic mutations, er mutationen?   I think basic zombies are a little boring.  And mutations offer many more possibilities.

Convert, I don't think so, but if so would have to delete all textures.   But Vanny, once you use UDK you will hate utk4, trust me  ;D

Zombien is wrong, the title is completely right.
You can say "Mutationen" but I'd prefer the word "Mutanten".

And I wanna have my old maps god damn it, if I can't convert them all my work is gone :(

Snipe34

  • 1337
  • *
  • Posts: 945
  • Country: au
Re: Krieg, Frieden und Zombies
« Reply #25 on: May 03, 2012, 21:00 »
Your work gone?  Similar to how I felt work when twi said stop work.  But redoing can improve your work... is how i think of the situation.

N3Cr0

  • 1337
  • *
  • Posts: 641
  • Country: de
Re: Krieg, Frieden und Zombies
« Reply #26 on: May 03, 2012, 21:10 »
*Off topic*
In this case I suggest to port another map to the game: "Kino Der Toten" from COD BO

I will try to help mapping then.
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

Snipe34

  • 1337
  • *
  • Posts: 945
  • Country: au
Re: Krieg, Frieden und Zombies
« Reply #27 on: May 03, 2012, 22:00 »
*Off topic*
In this case I suggest to port another map to the game: "Kino Der Toten" from COD BO

I will try to help mapping then.

new map, to us!  nice!!

http://www.militaryphotos.net/forums/showthread.php?143692-PR-stunts-of-the-Bundeswehr-(German-Army)

The soldier is slowly taking shape, flag on his shoulder indicates he's German.  Another insignia below that, a KFZ insignia would be good... anyone any ideas for a KFZ insignia?   KFZ soldiers will be a multi-national force.


full size: http://i.imgur.com/rCbJU.jpg
« Last Edit: May 03, 2012, 22:44 by Snipe34 »

poompoom500

  • 1337
  • *
  • Posts: 708
  • Country: us
  • For my one and only Dottie.
    • poompoom500
    • poompoom500
Re: Krieg, Frieden und Zombies
« Reply #28 on: May 03, 2012, 23:01 »
 :dudecomeon: To Snipe34,

That LOOKS SO KOOL! Can you have an insignia for the good ole US of A? Plz...


« Last Edit: May 03, 2012, 23:15 by poompoom500 »

N3Cr0

  • 1337
  • *
  • Posts: 641
  • Country: de
Re: Krieg, Frieden und Zombies
« Reply #29 on: May 04, 2012, 07:20 »


The soldier is slowly taking shape, flag on his shoulder indicates he's German.  Another insignia below that, a KFZ insignia would be good... anyone any ideas for a KFZ insignia?   KFZ soldiers will be a multi-national force.


Maybe. Well, we have multiple graphic designers. I suggest each one who can make stuff like that should post his artwork here.

Btw, the pictures you have requested:







I believe the elites wear a red beret.


And as you can see: The common German assault rifle is the G36.

Refering to this page https://de.wikipedia.org/wiki/Dienstgrade_der_Bundeswehr, here the ranks in our army (beginning with the lowest):

1. soldiers (lower ranks):
Soldat
Gefreiter
Obergefreiter
Hauptgefreiter
Stabsgefreiter
Oberstabsgefreiter      

2. sergeants:
Unteroffizier
Stabsunteroffizier
Feldwebel
Oberfeldwebel
Hauptfeldwebel
Stabsfeldwebel   
Oberstabsfeldwebel   

3. top officers:
Leutnant
Oberleutnant
Hauptmann   
(Stabshauptmann) - not too common
Major
Oberstleutnant   
Oberst
Brigadegeneral
Generalmajor
Generalleutnant   
General   

If you want to use the insignias: Take a look at "Dienstanzug" or "Heer". Luftwaffe is the air force.
      
« Last Edit: May 04, 2012, 07:45 by N3Cr0 »
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de