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Krieg, Frieden und Zombies

Started by Snipe34, April 27, 2012, 01:33

Snipe34

Quote from: Vanico on June 05, 2012, 11:20
Oh god, why? :(

Btw. you know what REALLY bugs me about UDK?
It kinda lacks a "location" property which I always used to edit the object's coordinates.
Now I can't place BSP brushes precisely anymore and I always get ugly transitions.
UDK freaking forces me to use the grid now.
Why do I hate this so much.

Watch or dl videos dude and get up to speed with modern technology  :D

http://forums.epicgames.com/threads/707437-UDK-Video-Tutorials(Youtube)
http://udn.epicgames.com/Three/VideoTutorials.html

also click the HELP in UDK




Vanico

Great, you gave me a couple of tutorial videos that don't help me with my problem at all.

N3Cr0

Texturing models is still in progress and takes some time, but here some other news:
I have started making some generic textures.


powered by GIMP  :ok:

Snipe34

and nicely tiled, excellent!

Vanico

Quote from: N3Cr0 on June 05, 2012, 20:58
Texturing models is still in progress and takes some time, but here some other news:
I have started making some generic textures.


powered by GIMP  :ok:

They look nice!
I also made 2 textures but I made them with pictures... I'll try using GIMP.

N3Cr0

#185
Quote from: Snipe34 on June 05, 2012, 21:06excellent!





@ Vanico: You can render the textures in GIMP (no templates required), but it can be a lot of work. Search for some texturing tutorials.

Vanico

I tried making a sand-like gravel ground.


N3Cr0

Looks a bit regular, but I think it will work. Great!

Vanico

Since we need new resources we actually need more ordinary stuff like rocks, grass, asphalt and so on!

Snipe34

#189
Quote from: N3Cr0 on June 05, 2012, 22:15
Quote from: Snipe34 on June 05, 2012, 21:06excellent!


@ Vanico: You can render the textures in GIMP (no templates required), but it can be a lot of work. Search for some texturing tutorials.

nice

Vanico

#190
I'm currently working on the Brandenburger Tor. Does it really have to be an exact copy? There are some parts that are very hard to recreate (some mosaics and the top of the tor). I'm trying to do it as good as I can!

Also I'm focussing on the front site. On my survival map you won't be able to walk past the tor. The giant square behind it is way too big for this kind of gameplay.

Vanico

Alpha pic:


The texture isn't final, I'll need one that looks dirtier... the statue and the mosaics will be made by N3cr0 so I couldn't include them yet.
Also my version is WAY too big. I'll resize it later. (That's also why you can't see one of the top parts because it's simply too huge.)

poompoom500

 :pft: To Vanico,

STAY WITHIN THE GRID. The grid is our friend.

poompoom500

 :drunk: My UDK Map,

Anyways, picture of my UDK map. Take it for what it's worth.

Vanico

Quote from: poompoom500 on June 06, 2012, 09:39
:pft: To Vanico,

STAY WITHIN THE GRID. The grid is our friend.


The grid killed my parents I'LL HAVE MY REVENGE!