KF-Industrial  (Read 30407 times)

Vanico

  • 1337
  • *
  • Posts: 336
  • Country: de
  • Loves KF and makes maps.
Re: KF-Industrial
« Reply #15 on: May 10, 2012, 17:09 »
Jumping against certain obstacles throws me into the air sometimes.

Snipe34

  • 1337
  • *
  • Posts: 945
  • Country: au
Re: KF-Industrial
« Reply #16 on: May 12, 2012, 18:19 »
Sorry vanny just teasing xd
xSonarx was pretty right.  Patty knocked me in the air but i hit tower and slid to the roof, with about 1/4 health.  From there I jumped down on the scaffold and to the roof of a square box building, then killed him.

Similar happened in KF-ArtGallery.  The patty hit me over a blocker and against a bus.  I was safe but had little ammo so we quit that map.

Vanico

  • 1337
  • *
  • Posts: 336
  • Country: de
  • Loves KF and makes maps.
Re: KF-Industrial
« Reply #17 on: April 07, 2013, 10:56 »
Old link is broken and map has disappeared from server - maybe you can reupload it?
http://205.196.122.24/qoaciy92mlag/4qln7e5jkic6vne/KF-Industrial.rar

[MiA]Raj

  • 1337
  • *
  • Posts: 1274
  • Country: ee
    • rajliv
Re: KF-Industrial
« Reply #18 on: April 07, 2013, 18:26 »
It needs some blocking volumes in certain areas.

Vanico

  • 1337
  • *
  • Posts: 336
  • Country: de
  • Loves KF and makes maps.
Re: KF-Industrial
« Reply #19 on: April 07, 2013, 22:22 »
Don't beat about the bush, tell me where to place them.

Veica

  • 1337
  • *
  • Posts: 724
  • Country: ca
  • \m/
    • xS0NARx
    • VeicaNoriceia
Re: KF-Industrial
« Reply #20 on: April 08, 2013, 02:25 »
The sky
Previously known as: xS0NARx, Njordr, Latte, or whatever the "name of the week" was.