To Sonar - Your Revised KF-DoomBowl Finished...  (Read 45880 times)

Snipe34

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #30 on: July 22, 2012, 23:05 »
:sonmegusta:

I guess both of your names is Medic_Jockgoma9!?

Depends whether you've been hit with a brick so you could see 2 jocks, but fyi the third one is me, Snipe  :P


poompoom500

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #31 on: July 23, 2012, 06:38 »
 :concentrated:

Two Medic-Jockgoma9s and you? That's one for the brick-struck seeing two and an extra!

Medic_Jockgoma9

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #32 on: July 23, 2012, 08:53 »
What? I don't understand two of me? O_O. What are you smoking and where can I get some?

poompoom500

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #33 on: July 23, 2012, 14:23 »
 :cerealguysquint: To Medic_Jockgoma9,

I sent you a PM. Check it when you can.

Medic_Jockgoma9

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #34 on: July 23, 2012, 20:29 »
Yeah Mahl, I should have responded to you by the time I post this, unless my browser is as slow as my computer :'(

poompoom500

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #35 on: July 25, 2012, 06:36 »
 :ohno:

Does anyone here at Miasma know how to make Unreal Editor run at MacOS?

Jyrki

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #36 on: July 25, 2012, 08:16 »
Boot Camp for intel macs and some other emulators... PPC macs not a chance.

N3Cr0

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #37 on: July 25, 2012, 09:54 »
Let me just suggest you to buy a real PC. Unreal Engine 2 doesn't need much power, so even the cheapest one should be able to handle it.
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

poompoom500

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #38 on: July 26, 2012, 11:32 »
 :amazed-milk: To Medic_Jockgoma9,

I did another revision by deleting the KFGameRules from the map. This might solve the maplist problem. Try it and let me know - http://www.mediafire.com/?aim8r23a1fubffo.

Medic_Jockgoma9

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #39 on: July 27, 2012, 01:24 »
It appeared on the list. When I tried to launch it, it said "Failed to launch url: ut2004doommonsterpack"

poompoom500

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #40 on: July 27, 2012, 05:47 »
 :excited: To Medic_Jockgoma9,

Quote
It appeared on the list.
Yay! I finally figured out what's keeping my maps from appearing in your MAPLIST, the KFGameLevelRules!

Quote
When I tried to launch it, it said "Failed to launch url: ut2004doommonsterpack"
You have the DOOM Monster Pack installed in your Unreal Tournament 2004 directory? Link is - http://www.unreal.shaungoeppinger.com/mon2009doommonsterpack.html.

NOTE: I will re-work the KF-Nocturne and KF-MonsterBrawl map so it'll appear in your MAPLIST. I'll post the download.

UPDATE: Got the changes made on KF-Nocturne for your MacOS, which I hope shows in your MAPLIST. Donwload is - http://www.mediafire.com/?mw5kk3h8fwbmdm8. And the download for KF-MonsterBrawl-WIP is - http://www.mediafire.com/?lwa4f9lcs55a4fp.

Let me know the results.
« Last Edit: July 27, 2012, 06:37 by poompoom500 »

Medic_Jockgoma9

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Re: To Sonar - Your Revised KF-DoomBowl Finished...
« Reply #41 on: July 27, 2012, 20:59 »
I've just decided to give up on getting the maps to work, my computer is rather old and is uncommon to use, it would probably be better if you pay more attention to the majority then one single thing.